Titan Attributes are powerful, unique enhancements exclusive to Heroic Swords (), and are considered essential components of any top-tier (“god”) set.
There are five unique titan attributes: Atlas, Eos, Kronos, Ouranos, and Prometheus. To apply an attribute, simply drag and drop it onto a Heroic Sword (). Each Titan Attribute features 10 progressive levels.
Levelling
In order to level-up titan attributes, Ultimate/Legendary Dust must be applied to the weapon it is attached to, until the XP meter on the item is completely filled. At Level 1, a Titan Attribute requires 2,000 XP to upgrade. With each subsequent level, the required XP increases by 1,000 XP. Therefore, upgrading from Level 9 to Level 10 requires a total of 10,000 XP.
Once the XP meter is completely filled, players will need to wait for the Titan Altar world event to spawn in the /end
dimension. This event spawns every 8 hours and lasts 20 minutes. If the Timeless Dragon is alive, the Titan Altar will be unable to spawn.
Players will need to survive for an increasing period of time nearby the PvP-enabled altar in order to successfully level up the titan attribute imbued on their weapon.
Once upgraded, it will be placed in players' /collect
to access after safely exiting /end. It is recommended for players to bring another weapon with them. The time of the next Titan Altar event can be seen by executing /titan
.
Alternatively, players can skip both the XP and Titan Altar steps by using a Titan Attribute Booster.
Limitations
Titan Attributes can only be applied to Heroic Swords (). They are not applicable to Diamond Swords.
Heroic swords () can only have 1 titan attribute applied to them at any given time.
Titan Attributes can be removed from Heroic Swords () with a Titan Attribute Extractor.
Titan Attribute imbued weapons can only be upgraded once every 24 hours.
Atlas
Compound Punishment
A percentage of damage from attacks is combined every 2-5 attacks depending on level.
Example: If you deal 10 DMG per swing, you might deal 2 DMG for 2 swings, followed by 26 DMG on your 3rd swing.
more technical info here
Eos
Twilight Zone
A percentage of damage dealt by you heals nearby ally players instead of hurting the target enemy.
more technical info here
Kronos
Rage Rampant
Rage stacks do NOT fully clear when you take damage. The percentage that do clear decreses per level.
more technical info here
Ouranos
Omni Combatant
Your damage is converted to AoE damage around your target. Damage is diluted, but all enchants can still multi-proc. Your AoE and max targets scale with level.
more technical info here
Prometheus
Unstoppable Vengeance
Your damage is multiplied based on how many damage events you have taken since your last attack, up to a cap, with an effectiveness timeout.
more technical info here
Timeline
2021-05-09 |
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2021-03-09 |
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