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Quick facts:
Timeless Dragon
Timeless Dragon
Difficulty: Godly
Properties
Health points
2000HP♥ × 1000
Armor points
8 (🛡🛡🛡🛡)
Attack strength
25HP♥ × 12.5
Spawn behavior
Periodic; in The End
Rewards
Distributed to top 3 damagers; Items dropped upon death
  1. 2x Godly Chest
  2. 2x Godly Chest
  3. 2x Godly Chest
  4. Variety dropped upon death; combat equipment, monster spawners, and more.

The Timeless Dragon is a flying dragon that orbits around its summoning spot. It periodically spawns in the End and drops a variety of loot needed to advance as an offensive faction.

Behavior

Spawning of the Timeless Dragon indicated by a change in the surrounding.

The dragon spawns every 4 hours in the End at a designated site. Waypoint marker to the site can be set using /end wp boss. Only one dragon may be available at any time—meaning, the dragon will not spawn if there is already an active dragon at the site. The terrain contains spikes and mountains for players to camp at while the dragon circles the region.

The dragon will be in a flying state most of the time where it encircles its summoning spot high above, but will periodically move to ground to rest at its site of spawn (i.e., the dragon egg at the center). Although the top 3 damagers are rewarded directly, the dragon drops superior loot around its site of death.

Despite having just 8 (🛡🛡🛡🛡) armor points, the dragon heals 1HP♥ HP every 1.25 seconds. Environmental obstructions are not relevant as the dragon will phase through blocks.

Attacks

Timeless Dragon is a less offensive, more defensive boss. It is immune to status effects, suffocation, and fire damage. The dragon will occasionally spawn a swarm of TNTs, causing 4HP♥♥ HP damage on explosion in addition to 1HP♥ HP damage every 0.5 seconds that lingers for 2–4 seconds. Up to 14 'Wandering Souls' (i.e., minions) may spawn at a time with 40HP♥ × 20 HP and a diamond sword, inflicting enemies with Wither II (5 seconds) upon damage.

At any given time, the boss may be in any of the three phases:

Timeless Dragon Phases
Phases Description
Perching The dragon is resting at its summoning spot (i.e., the dragon egg). The dragon will perch for roughly 5 seconds before advancing to another phase.
Circling The dragon circles the region, flying high above ground. This phase lasts for roughly 8–16 seconds. The dragon will try to spawn TNTs above enemies while in this state.
Diving The dragon selects an enemy target and dives into them, causing a 15HP♥ × 7.5 HP damage and knocking them afar.
Death The dragon is slowly lifted into the sky as it phases away. This phase lasts for 5 seconds before loot is dropped on ground.