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A player with more than 5 [[inventory pets]] will not be alloed to enter the End [[Enchanting#Custom_enchantments|Soul]], [[Enchanting#Custom_enchantments|Heroic]], and [[Enchanting#Custom_enchantments|Mastery]] enchanments, alongslide [[Enchanting#Available_enchants|Obliterate]], [[Enchanting#Available_enchants|Ragdoll]] and [[Enchanting#Available_enchants|Rocket Escape]] are disabled.
A player with more than 5 [[inventory pets]] will not be alloed to enter the End [[Enchanting#Custom_enchantments|Soul]], [[Enchanting#Custom_enchantments|Heroic]], and [[Enchanting#Custom_enchantments|Mastery]] enchanments, alongslide [[Enchanting#Available_enchants|Obliterate]], [[Enchanting#Available_enchants|Ragdoll]] and [[Enchanting#Available_enchants|Rocket Escape]] are disabled.
Escaping safely is a metagame of the End. Exit . Two exit portals are located at two corners of the End, diagonally opposite to one another.


== End Monster ==
== End Monster ==

Revision as of 15:17, 31 March 2025

The End
Location/warp end
Frequency24/7
Rewards
  • Scaling Money
  • Scaling XP
  • High-tier envoy loot

The End, or simply End, is an island located in the End dimension built for combat and grinding with highly-restricted PvP. It is accessibly only through /warp end. The objective is to grind as much loot as possible and escape safely to the overworld. Once entered, the only way to exit is through two portals located diagonally opposite to one another at the corners, or by death.

Combat Mechanics

End is the only region where death by falling into the void is possible. However, death by void will not destroy items in a player's inventory. Instead, the items are teleported to the position of their last attacker. Throwing items in the void will teleport them to the nearest land. Logging out before falling into the void will result in death without spawning a combat NPC at the player's location.

A player with more than 5 inventory pets will not be alloed to enter the End Soul, Heroic, and Mastery enchanments, alongslide Obliterate, Ragdoll and Rocket Escape are disabled.

Escaping safely is a metagame of the End. Exit . Two exit portals are located at two corners of the End, diagonally opposite to one another.

End Monster

An End Monster is a wither skeleton that spawns with 200HP♥ × 100 HP, 20 (🛡 × 10) armor points, and a diamond sword as its melee weapon. Attacks inflict enemies with Wither I effect (10 seconds) in addition to damage. End monsters spawn at their designated arenas in the End.

End Monsters primarily drop:

  • /gkit items
  • /vkit items
  • Money Notes (Paper)
  • Amplified XP bottles with multipliers (Experience Bottle)
  • Faction Crystals (QuartzOrange Dye)
  • World Destroyer Inventory Pet

Starting at 1000XP, the more end monsters killed, the higher the XP drop. Every 100 end monsters killed will guarantee a /gkit or /vkit bundle, PLUS, a Cosmic Swag Bag.

Killing end monsters also reduces the End Envoy timer.

End Envoy

End Envoys function similar to Overworld Envoys, but rather than being on a 30 minute timer, it is on a 4 hour timer. Killing End Monsters can shorten this timer. End envoy loot table is seperate, and better than the regular overworld envoy.

  • Minimum Envoy Count: 15
  • Maximum Envoy Count: 30

Timeless Dragon

Limitations

  • Disguises are disabled in the End.
  • Faction Banners (Faction Banner) do not function in the End.
  • Flight is completely disabled in the End.
  • Money Notes and XP Bottles cannot be redeemed while in the End, however, they can be stacked on top of one another to conserve inventory space.
  • The following commands will not work while in the End: /ah, /alchemist, /clearhand, /clearinventory, /collect, /confirm, /deathpoint, /delhome, /echest, /enchanter, /f assist, /f chest, /f home, /fill, /f vault, /f warp, /gkit, /home, /hub, /itemflip, /kit, /koth, /mkit, /nick, /pv, /relog, /sell, /server, /sethome, /shop, /showcase, /smite, /spawn, /tinkerer, /title, /tnt, /top, /tpa, /tpaccept, /tpahere, /tpdeny, /trade, /vkit, /warp, /wild, /withdraw, /xpbottle