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=== Limitations ===
=== Limitations ===
Every enchantment book is applicable to certain types of items (e.g., bow, axe, sword, helmet, etc.). However, it is possible to obtain weapons from loot tables that have otherwise illegal enchantments on them (e.g., a sword with an axe-only enchantment). Lower [[Player Ranks|ranks]] have a low applicable and usable custom enchantments limit. Enchantments on an item cannot be downgraded or doubled.
Every enchantment book is applicable to certain types of items (e.g., bow, axe, sword, helmet, etc.). However, it is possible to obtain weapons from loot tables that have otherwise illegal enchantments on them (e.g., a sword with an axe-only enchantment). Lower [[Player Ranks|ranks]] have a low applicable and usable custom enchantments limit. Enchantments on an item cannot be downgraded or doubled.
=== Available Enchantments ===
{{#cargo_query:
  tables=CustomEnchant
  | fields=name=Name,description=Description,tier=Tier,level=Max Level,slot=Slots
  | format=dynamic table
  | default=No enchantments found.
  | headers=yes
  | column widths=10%,,8%,8%,10%
  | rows per page=20
}}


== Timeline ==
== Timeline ==
{{Changelog:Timeline_Enchanting}}
{{Changelog:Timeline_Enchanting}}

Revision as of 15:45, 5 March 2025

A piece of custom enchanted helmet, with custom enchantments color coded by rarity and listed in lore.

Enchanting is a method to upgrade weapons and armorpieces. Abilities from enchantments include combat perks, status effects, resource collection enhancements, and other utility benefits. CosmicPE features both—traditional vanilla enchantments and custom enchantments. Enchantment tables can be used to obtain and apply vanilla enchantments.

Custom Enchantments

Custom enchantments can be applied only by obtaining custom enchanted books. Custom enchantments are categorized into tiers (or rarity). There are 5 primary tiers—Simple, Unique, Elite, Ultimate, and Legendary, and 3 special tiers—Soul, Heroic, and Mastery.

  • Primary-tier enchantments can directly be applied onto items and will be applicable right away.
  • Soul enchantments cost souls for their applicability. Players will need enough soul gems in their inventory for the enchantment to process.
  • Heroic enchantments are improved variants of primary-tier enchantments. A weapon must have the maximum level of a primary-tier enchantment before the heroic enchantment can be applied.
  • Mastery enchantments, like primary-tier enchantments, do not have any special applicability rules. However, they will restrict your ability to customize the item in some ways. Armorset crystals cannot be applied onto items with mastery enchantments.

Books

Custom enchanted books color-coded based on their rarity, from simple (top-left) to legendary (top-right), followed by soul, heroic, and mastery (bottom)

The primary way to gather custom enchantments is by obtaining enchantment books from the Enchanter. Right-clicking redeems the enchantment book and gives a randomized enchanted book for the tier with a random level, success rate, and destroy rate. Enchanted books are color-coded based on their rarity tier.

Success rate determines the chance of a book successfully applying, while the destroy rate is the chance the equipment will be destroyed upon failed application. In the event an item having masks or item mods attached is destroyed, they will be retained and given back to player in their /collect inventory. Special-tier enchantment books can be obtained by participating in events. Events also reward players with pre-enchanted weapons and armorpieces, magic dusts, alchemy shards, and randomization scrolls.

Enchantments on an item can be upgraded by applying an enchantment book with an enchantment with a superior level. Applying a heroic enchantment onto an item removes the respective primary-tier enchantment from the item. If a book has unviable success or destroy rates, players may choose to trade it with the Tinkerer in exchange for secret dust.

Utility Items

In the event you obtain a book with a bad configuration, you may choose to apply a few utility items as an alternative to the otherwise costly alchemy and tinker process. Utility items can be obtained by participating in various events.

Alchemy Shard
Applying this shard onto a special-tier enchanted book allows the Alchemist to combine books.
Black Scroll
Removes a random enchantment from an item and converts it into an enchanted book.
Enchantment Orb
Increases the amount of applicable enchants on armorpieces (Armor Enchantment Orb) or weapons (Weapon Enchantment Orb).
Magic Dust
Also known as Primal Dust if rate is ≥10%
Apply onto an enchanted book to increase their success rate by a pre-set %.
Mastery Shard
Enchanted books cannot be applied on mastery kits. Applying this shard onto an enchanted book lifts the restriction.
Randomization Scroll
Apply onto an enchanted book to reroll the success and destroy rates.
Transmog Scroll
Organizes enchantments by rarity and adds a lore count (e.g., [12]) to item name.
White Scroll
To protect an item from being destroyed during book application, apply a white scroll onto the item. This protects the item from the next failed book application by consuming the scroll instead of destroying the item.

Limitations

Every enchantment book is applicable to certain types of items (e.g., bow, axe, sword, helmet, etc.). However, it is possible to obtain weapons from loot tables that have otherwise illegal enchantments on them (e.g., a sword with an axe-only enchantment). Lower ranks have a low applicable and usable custom enchantments limit. Enchantments on an item cannot be downgraded or doubled.

Available Enchantments

Name Description Tier Max Level Slots
Name Description Tier Max Level Slots
Absolute Domination Negates a % of enemy armor set bonuses that reduce incoming damage up to 50% of the damage negation value, based on level. Heroic 4 Axe and Sword
Aegis If you are taking damage from more than (8-level) enemies in a short period, the damage from any additional players beyond that initial group will be halved. Legendary 6 Armor
Alien Implants Automatically heal 2x the HP of normal Implants at 2x the rate, and at max level all hunger loss is disabled. Heroic 3 Helmet
Angelic Heals health over time whenever damaged, this enchantment IS stackable in terms of activation chance; however you can only have 1 active healing task from Angelic at any given time. Ultimate 5 Armor
Anti Gank If more than (6-level) enemies hit you in a short period, your outgoing damage will be multiplied by up to 1.5x depending on the amount of enemies nearby. Legendary 4 Axe
Anti Gravity Super jump but does not negate fall damage. Elite 3 Boots
Anti Nether Disable the ability to travel through nether portals. de-activating them instead. Ultimate 1 Helmet
Aquatic Gives permanent water breathing. Simple 1 Helmet
Armored Decreases damage from enemy swords by 1.85% per level, this enchantment is stackable. Legendary 4 Armor
Arrow Break Chance for arrows to bounce off and do no damage to you whenever you are wielding an axe with this enchantment on it. Ultimate 6 Axe
Arrow Deflect Prevents you from being damaged by enemy arrows more often than once every level x 400 milliseconds. Ultimate 4 Armor
Arrow Lifesteal A chance to steal health from opponent while fighting. Ultimate 5 Bow
Assassin The closer you are to your enemy, the more damage you deal (up to 1.25x). However, if you are more than 2 blocks away, you will deal LESS damage than normal. Ultimate 5 Sword
Atomic Detonate Summons up to a 7x7x7 explosion around any block you break. Heroic 4 Tool
Auto Sell Automatically sells all blocks broken by your pickaxe for /shop value. Mastery 1 Pickaxe
Auto Smelt Ores are automatically smelted when mined. Simple 3 Pickaxe
Avenging Angel Heal to full HP when an ally dies within upto 100 blocks of your location and receive absorption hearts for up to 10 seconds. Ultimate 4 Armor
Barbarian Multiplies damage against players who are wielding an AXE at the time they are hit. Legendary 4 Axe
Berserk A chance of strength and mining fatigue. Unique 5 Axe
Bewitched Hex Once a target is afflicted with Bewitched Hex, a portion of all outgoing damage is reflected back onto them for up to 8 seconds. Heroic 5 Axe
Bidirectional Teleportation Chance to grapple an enemy towards you, or trap them for 1-2s. Functions like regular teleportation when you hit an truce, ally or faction member. Heroic 5 Bow
Bitter Overwhelm Chance to disable enemy's ability to inflict Reflective Block on you for 6s with every hit. Upon disabling, you will deal +level% Outgoing Damage. Heroic 4 Axe
Blackout Chance to disable your enemy's armor crystals for a brief period of time. Mastery 4 Sword
Blacksmith Chance to heal your most damaged piece of armor by 1-2 durability whenever you hit a player, but when it procs your attack will only deal 50% of the normal damage. Legendary 5 Axe
Bleed Applies bleed stacks to enemies that decrease their movement speed. Use in combination with Devour and Blood Lust. Ultimate 6 Axe
Blessed A chance of removing debuffs. Ultimate 4 Axe
Blind A chance of causing blindness when attacking. Elite 3 Sword and Bow
Block A chance to increase damage and redirect an attack. Ultimate 3 Sword
Blood Link A chance to heal you for 1-2hp whenever your Guardians take damage. Legendary 5 Armor
Blood Lust A chance to heal you whenever an enemy player within 7x7 blocks is damaged by the Bleed enchantment. Legendary 6 Chestplate
Bloody Deep Wounds Increases the chance of you giving the bleed effect, and significantly increases outgoing damage based on the number of Bleed stacks your enemy has. Heroic 3 Axe and Sword
Boss Slayer Deal an extra (level * 5)% base damage to bosses. Legendary 5 Axe and Bow
Brutal Barbarian Significantly multiplies damage against players who are wielding an AXE at the time they are hit. Heroic 4 Axe
Cactus Injures your attacker but does not affect your durability. Elite 2 Armor
Chain Lifesteal A chance to regain health from multiple enemies near your damaged target based on level. Mastery 5 Helmet
Clarity Immune to Blindness up to level of clarity enchantment. Legendary 3 Armor
Cleave Damages players within a radius that increases with the level of enchant. Ultimate 7 Axe
Combat Medic Chance to remove a bleed stack when your Bleed enchant procs. Ultimate 5 Axe
Commander Nearby allies are given haste. Unique 5 Armor
Confusion A chance to deal nausea to your victim. Simple 3 Axe
Corrupt Deals damage overtime to enemy players, unless enemy has Inversion. If enemy player has Inversion, strikes that would normally heal them from Inversion will damage them instead. Ultimate 4 Axe
Cowification Shoots exploding cows. Unique 3 Bow
Creeper Armor Immune to explosive damage, at higher levels you take no knockback from them and they have a chance to heal you. Ultimate 3 Armor
Curse Gives strength, slowness and resistance at low hp. Unique 5 Chestplate
Custom Creeper Armor Immune to explosive damage, at higher levels you take no knockback from them and a chance to ignore enemy custom creeper damage (at level 3, you are 100% immune). Heroic 3 Armor
Deadly Disarmor Chance to bypass enemy Sticky enchant and unequip a random mask or an armorpiece an enemy has equipped. Heroic 8 Sword
Death Coffin Any damage dealt to enemy players under 33% HP applies to all enemies within (level) blocks of target. Legendary 2 Weapon
Death God Attacks that bring your HP to (level+4) hearts or lower have a chance to heal you for (level+5) hearts instead. Legendary 3 Helmet
Death Pact Take less damage for every 10% of missing HP, while also dealing slightly less damage (based on level). Mastery 3 Armor
Deathbringer Chance to deal double damage. Legendary 3 Armor
Decapitation Victims have a chance of dropping their head on death. Simple 3 Axe
Deep Bleed Enemies affected by Deep Bleed are slowed up to 200% more, take more damage, and heal allied players with Blood Lust for up to 200% more. Heroic 6 Axe
Deep Wounds Increases the chance of you giving the bleed effect. Unique 3 Axe and Sword
Demonforged Increases durability loss on your enemy's armor. Elite 4 Sword
Demonic Gateway Behold the power! Ender Crystals spawn surrounding you targeting all nearby foes! Devastating witherheads will be flung towards them delivering 1 of 3 possible outcomes on impact:

Trap - Forcing you for a moment to be completely grounded to one spot

Dealing damage pure and raw

Knocking your enemies back if they are too close to the crystals
Mastery 6 Chestplate
Demonic Lifesteal Heals much more HP at a greatly increased rate compared to normal Lifesteal. Heroic 3 Axe and Sword
Destruction Automatically damages and debuffs all nearby enemies. Legendary 5 Helmet
Detonate Summons up to a 3x3x3 explosion around any blocks you break. Ultimate 9 Tool
Devour Multiplies damage dealt to players with active bleed stacks from the Bleed enchantment. Legendary 4 Axe
Dimension Rift Chance to turn blocks underneath target to soul sand, and possibly webs ontop. Ultimate 4 Bow
Diminish When this effect procs, the next attack dealt to you cannot deal more than the (total amount of damage / 2) you took from the previous attack. (i.e. if you're damaged for 2HP, the next attack cannot deal more than 1HP of damage.) Legendary 6 Chestplate
Disarmor A slight chance of removing one piece of armor from your enemy. Legendary 8 Sword
Discombobulate Spoofs your distance and hides your name on all enemy and neutral /near lookups. Mastery 1 Armor
Disintegrate Chance to deal double durability damage to all enemy armor with every attack. Ultimate 4 Sword
Divine Enlighted High chance of healing lots of HP while taking damage. Heroic 3 Armor
Divine Immolation Active soul enchant. Your weapons are imbued with divine fire, turning all your physical attacks into Area of Effect spells and igniting divine fire upon all nearby enemies. Soul 4 Sword
Divine Light When you are inflicted with the Blackout effect, instead of disabling your defensive armor crystal bonuses for a brief period of time, all enemies you hit have a chance (up to 100% at max level) to disable theirs instead. Mastery 5 Axe
Dodge Chance to dodge physical enemy attacks, increased chance if sneaking. Ultimate 5 Armor
Dominate Chance to weaken enemy players on hit, causing them to deal (level x 5%) less damage for (level x 2) seconds. Ultimate 4 Sword
Double Strike A chance to attack twice in one swing. All your enchantments can re-proc on this second attack, and it occurs instantly. Legendary 3 Sword
Drunk Slowness and slow swinging with a chance to give buffed strength. Legendary 4 Helmet
Eagle Eye Chance to deal 1-4 durability damage to ALL armor pieces of enemy player. The # of durability damage dealt is based on how far of a bow shot you hit them with. The further away, the more durability damage. Ultimate 5 Bow
Enchant Reflect Chance to cause enemy offensive enchants up to Legendary (up to level) to proc on themselves instead of you. Legendary 10 Armor
Ender Shift Gives a speed/health boost at low hp. Unique 3 Helmet
Ender Walker Wither and Poison do not injure and have a chance to heal at high levels. Ultimate 5 Boots
Enlighted Can heal hearts while taking damage. Legendary 3 Armor
Enrage The lower your HP is, the more damage you deal. Ultimate 3 Sword
Epidemic Carrier When near death summons powerful Stun Creepers to avenge you. Heroic 8 Leggings
Ethereal Dodge Increased proc rate over normal Dodge, with a small chance to gain Speed V for a few seconds on successful dodge. All fall damage is disabled. Heroic 1 Boots
Execute Damage buff when your target is at low hp. Elite 7 Sword
Experience Gives more exp when mining blocks. Simple 5 Tool
Explosive Explosive arrows. Unique 5 Bow
Explosive Expert Allows Atomic Detonate to work on all block types for pickaxes, spades, and axes irregardless of the tool being used. Mastery 1 Armor and Tool
Exterminator Temporarily disable your enemies Undead Ruse Zombies, Guardians, and Spirits from spawning. Legendary 3 Leggings
Extreme Insanity You swing your axe like a maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit. Heroic 8 Axe
Farcast Chance to knockback melee attackers by a couple of blocks when they hit you. The lower your health, the higher the chance to proc. Elite 5 Bow
Featherweight A chance to give a burst of haste. Unique 3 Sword
Feign Death Chance to fake death and vanish for up to 6 seconds, or until you have damaged a player (levelx) times Mastery 4 Armor
Frozen Can cause slowness when attacked. Elite 3 Armor
Fuse Allows Auto Smelt to apply to blocks destroyed by the Detonate enchantment. Ultimate 1 Pickaxe
Gears Added speed when equipped. Legendary 3 Boots
Ghost Invisible to /near lookups while in friendly territory depending on level of enchantment. Ultimate 3 Armor
Ghostly Ghost Invisible to all /near lookups when outside of a certain range depending on the enchantment level.

Level 1: 25 blocks Level 2: 50 blocks

Level 3: 100 blocks
Heroic 3 Armor
Glowing Gives permanent night vision. Simple 1 Helmet
Godly Overload A very large permanent increase in hearts. Heroic 3 Armor
Greatsword Multiplies damage against players who are wielding a BOW at the time they are hit. Elite 5 Sword
Guardians Chance to spawn iron golems to assist you and watch over you. Ultimate 10 Armor
Guided Rocket Escape Blast off into the air and briefly gain flight for (level x 1s). Heroic 3 Boots
Hardened Armor takes less durability damage. Elite 3 Armor
Haste Allows you to swing your tools faster. Simple 3 Tool
Headless Victims have a chance of dropping their head on death. Simple 3 Sword
Healing Heals friendly players hit with arrow shot by this bow. Also has a chance to increase durability of armor and give absorption/health boost. Simple 4 Bow
Heavy Decreases damage from enemy bows by 2% per level, this enchantment is stackable. Ultimate 5 Armor
Hellfire All arrows shot by you turn into explosive fireballs. Ultimate 5 Bow
Hero Killer Deal (Level x 5%) more damage to players wearing heroic armor. Soul 3 Axe
Heroic Enchant Reflect Chance to cause enemy offensive enchants up to heroic (up to level) to proc on themselves instead of you. Heroic 10 Armor
Hex Once a target is affected by Hex, a portion of all their outgoing damage is reflected back onto them for up to 4 seconds. Legendary 5 Axe
Hijack Chance to convert summoned enemy Guardians into your own when they are shot with an arrow. Elite 4 Bow
Holy Aegis If you are taking damage from more than 1 enemy in a short period, the damage from additional enemy players beyond that initial enemy will be decreased based on the number of additional enemies damaging you. Heroic 6 Armor
Horrify Chance to inflict enemies within a 32x32 radius with 'Horror', confusing them and enabling friendly fire for up to 4 seconds. Mastery 4 Armor
Ice Aspect A chance of causing the slowness effect on your enemy. Ultimate 3 Sword
Immortal A passive soul enchant that prevents your armor from taking durability damage in exchange for souls. Soul 4 Armor
Implants Passively heals +1 health and restores +1 hunger every few seconds. Ultimate 3 Helmet
Infernal Explosive fire effect. Elite 3 Bow
Infinite Luck Negates incoming Specialty Armor Set Bonuses depending on enchantment level.

Level 1 - Ranger, Yeti (including bonuses from the Ranger bow) Level 2 - Supreme Level 3 - Phantom Level 4 - Mother of Yijki (including the Revenge of Yijki passive ability)

Level 5 - Dimensional Traveler (including the passive Traveler ability)
Heroic 5 Armor
Inquisitive Increases EXP drops from mobs. Legendary 4 Sword
Insanity You swing your axe like a maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit. Legendary 8 Axe
Insomnia Gives slowness, slow swinging and confusion. Simple 7 Sword
Inversion Damage dealt to you has a % chance to be blocked and heal you for 1-3 HP instead. Legendary 4 Sword
Kill Aura Chance to kill multiple monsters in a stack each death event. Legendary 5 Sword
Lava Strider Depth Strider, but for Lava. Mastery 1 Boots
Leadership The more allies near you, the more damage you deal. Legendary 5 Armor
Lethal Sniper Headshots by projectiles have a high chance to deal atleast 3.5x damage up to 4.0x. Heroic 5 Bow
Lifebloom Completely heals allies and truces on your death. Unique 5 Leggings
Lifesteal A chance to regain health when attacking. Legendary 5 Axe and Sword
Lightning A chance to strike lightning where you strike. Simple 3 Bow
Longbow Greatly increases damage dealt to enemy players that have a bow in their hands. Ultimate 4 Bow
Lucky You will find yourself more lucky in all Cosmic situations. Ultimate 10 Armor
Maliciously Corrupt In addition to an amplified version of the effects of Corrupt, enemies maliciously corrupt will experience Block enchantment proc 20% less often. Heroic 4 Axe
Mark of the Beast Once an enemy is afflicted with the mark, all incoming damage is increased by 2x for up to 5 seconds. Mastery 6 Armor
Marksman Increases damage dealt with bows, this enchantment is stackable. Ultimate 4 Armor
Martyr Valor Reduces incoming damage while wielding a sword by up to 36%. This enchantment is stackable. Heroic 5 Armor
Master Blacksmith Chance to heal your most damage piece of armor by 2-3 durability whenever you hit a player, but when it procs your attack will only deal 75-100% of the normal damage. Heroic 5 Axe
Master Inquisitive Massively increases EXP drops from mobs. Heroic 4 Sword
Mega Heavy Decreases damage from enemy bows by 10% plus an additional 2% per level! This enchantment is also stackable. Heroic 5 Armor
Metaphysical A chance to resist the slowness given by enemy Trap, Snare, and Pummel enchantments. At max level, you will only be affected approx. 10% of the time. Ultimate 4 Boots
Mighty Cactus +50% chance per level to negate all Thorns enchantment damage. Heroic 2 Armor
Mighty Cleave Deals up to 8 damage in up to a 4.25 block radius. Heroic 5 Axe
Molten Chance of setting your attacker ablaze. Unique 4 Armor
Mortal Coil Outgoing damage has up to a 7.5% chance to weaken or disable health increasing enchantments (Overload) for the target for up to 4 seconds (based on level). Mastery 5 Armor
Nature Wrath A passive soul enchantment that can temporarily freeze all enemies in a massive area around you, pushing them back and dealing massive nature damage. Soul 4 Armor
Neutralize Negate all enemy defensive enchantment's for on the damage event that neutralize activates for. This effect can stack with silence. Mastery 5 Weapon
Nimble Increases mcMMO XP gained in Acrobatics while equipped. Unique 5 Boots
Nocturnal Insomnia Gives self slow digging, but in exchange has a chance to deal bonus damage while afflicted. Nerfs all enemy Lifesteal effects by up to 30%. Heroic 7 Sword
Nutrition 1.2-2x normal hunger replenishment, allows you to eat more golden apples before contracting Golden Apple Sickness. Unique 3 Leggings
Obliterate Extreme knockback. Simple 5 Weapon
Obsidian Destroyer Instantly break obsidian blocks. Unique 1 Pickaxe
Obsidian Guardians Chance to spawn powerful iron golems with an AoE effect that upon receiving damage pulls nearby enemies towards the caster (if within 8 blocks) or towards the golem, and inflicting the enemy with slowness for 2s, dealing more damage and a chance to trap them. Heroic 10 Armor
Obsidianshield Gives permanent fire resistance. Ultimate 1 Armor
Opening Combo Deal +(2 * level)% Outgoing Damage for 5 seconds when entering combat. This effect has a 60 second cooldown between procs. Mastery 5 Weapon
Overload Permanent increase in hearts. Legendary 3 Armor
Overwhelm Chance to disable enemy's ability to inflict Reflective Block on you for 6s with every hit. Legendary 4 Axe
Oxygenate Refills oxygen levels when breaking blocks under water. Simple 1 Tool
Pacify A chance to pacify your target, preventing them from building rage stacks for 1-3 seconds depending on level. Ultimate 4 Bow
Paladin Armored Stackable Enchantment. Negates 150% more enemy sword damage than normal Armored per level. A chance to be Blessed every time you are struck by an enemy sword. Heroic 4 Armor
Paradox Heals all nearby allies in a massive area around you for a portion of all damage dealt to you. Soul 5 Armor
Paralyze Gives lightning effect and a chance for slowness and slow swinging. Also inflicts direct damage on proc. Elite 4 Sword
Perfect Solitude Increases chance and length of the Silence enchantment procing on enemy players by up to 6X. Heroic 3 Axe and Sword
Permafrost A chance to transform nearby blocks into snow and ice when damaged, reducing your incoming damage while standing on the blocks and causing fatigue in the attacker (based on level). Mastery 6 Armor
Permanent Execute Amplified version of Execute, deal even more bonus damage when your target is <6HP. Heroic 7 Sword
Phoenix Passive soul enchantment. An attack that would normally kill you will instead heal you to full HP. Can only be activated once every couple minutes. Soul 3 Boots
Piercing Inflicts more damage. Ultimate 5 Bow
Plague Carrier When near death summons creepers and debuffs to avenge you. Unique 8 Leggings
Planetary Deathbringer An increased chance to deal 2.5x damage. Heroic 3 Armor
Poison A chance of giving the poison effect. Elite 3 Sword
Poisoned Chance to give poison to your attacker. Elite 4 Armor
Poltergeist Immune to Nature's Wrath snare, a chance to negate Dimensional Traveler and Mother of Yijki stun and damage from set abilities. Also negates all fall damage. Mastery 3 Armor
Polymorphic Metaphysical A chance to resist the slowness given by enemy Trap, Snare, Pummel, and Ice Aspect enchantments. At max level, you will only be affected approx. 10% of the time. Heroic 4 Boots
Protection Automatically heals and buffs all nearby faction allies. Legendary 5 Armor
Pummel Chance to slow nearby enemy players for a short period. Elite 3 Axe
Ragdoll Whenever you take damage you are pushed far back. Ultimate 4 Armor
Rage For every combo hit you land, your damage is multiplied by 1.1x Legendary 6 Weapon
Ravenous A chance to regain hunger. Unique 4 Axe
Reality Inversion In addition to an amplified version of the effects of Inversion, up to a 28% chance when hit to remove 1 Bleed stack. Heroic 4 Sword
Reflective Block A high chance to greatly decrease or completely negate incoming damage while blocking, and to reflect an incoming attack back on the attacker whether you are blocking or not. Heroic 3 Sword
Reforged Protects tool durability, items will take longer to break. Elite 10 Weapon and Tool
Reinforced Tank Decreases Damage from enemy axes by 2.25% per level, this enchantment is stackable. Heroic 4 Armor
Repair Guard Whenever you remove a low durability piece of armor to repair it, you will get up to 10 absorption hearts (depending on level) while you are fixing it. Elite 3 Armor
Resilience Increases HP of your NPC if you get combat logged by 15% per level. Also has a chance to negate 50% of damage from incoming attacks that would normally kill you. Elite 4 Helmet
Righteous Anti Gank If more than 2 enemies hit you in a large period, your outgoing damage will be multiplied by up to 1.6x, or 2x if they are wielding a sword. Heroic 4 Axe
Robotic Ruse When hit you have a chance to spawn robots that will inflict enemies with hunger and slowness. Heroic 10 Armor
Rocket Escape Blast off into the air at low HP. Elite 3 Boots
Rogue Active soul enchant. Deal 1.5x damage if hitting your enemy from behind (enemies can be hit with Rogue once every 5 seconds). Soul 3 Axe
Rot and Decay Decay the world around you, increasingly damaging the health and durability of enemies standing on decayed blocks. Also spawns Rotten Corpses that deal massive durability damage to enemy players on contact. Mastery 10 Armor
Sabotage An active soul enchantment that gives a chance to block an enemy players Rocket Escape and Guided Rocket Escape from activating. Soul 5 Sword
Self Destruct When close to death buffed TnT spawns around you. Unique 3 Armor
Shackle Prevents mobs spawned from mob spawners from suffering from knockback from your attacks. Elite 3 Weapon
Shadow Assassin The closer you are to your enemy, the more damage you deal (up to 1.875x). However, if you are more than 2 blocks away, you will deal less damage than normal. Heroic 5 Sword
Shockwave The chance to push back your attacker. Elite 5 Chestplate
Silence Chance to stop activation of your enemy's custom defensive enchants for a brief period of time. Legendary 4 Weapon
Skill Swipe A chance to steal some of your enemy's EXP every time you damage them. Unique 5 Sword
Skilling Increases mcMMO XP gained in all GATHERING skills while equipped. Unique 10 Weapon and Tool
Smoke Bomb When you are near death, you will spawn a smoke bomb to distract your enemies. Elite 8 Helmet
Snare Chance to slow and fatigue enemies with projectiles. Elite 4 Bow
Sniper Headshots with projectile deal up to 3.5x damage. Legendary 5 Bow
Solitude Increases chance and length of the Silence enchantment procing on enemy players by up to 3X. Elite 3 Axe and Sword
Soul Hardened Up to 50% chance to block enemy soul trap, armor takes less durability damage. Heroic 3 Armor
Soul Master Soul Enchants deal +(2 * level)% Outgoing Damage but cost +(10 * level)% more souls. Mastery 5 Weapon
Soul Siphon Proc'ing on outgoing damage events this enchant siphons souls and durability from enemies in large quantities! Mastery 4 Helmet
Soul Tether Active soul enchant. Chance to "tether" an enemy to you for 7s, massively decreasing enemy movement speed the further away they get from you. Affected player takes additional DMG the further away they are from you, up to 1.5x. Any damage you receive with an active tether is mirrored to your tethered enemy. When you do not have an active tether, +2% outdoing damage. Soul 4 Axe
Soul Trap Active soul enchant. Your axe is imbued with sealing magic, and has a chance to disable/negate all soul enchantments of your enemies on hit for (level x 4) seconds. Soul 3 Axe
Spirit Link Heals nearby faction/allies when you are damaged. Elite 5 Chestplate
Spirits Chance to spawn blazes that heal yourself and your allies in combat. Ultimate 10 Armor
Springs Gives jump boost. Elite 3 Boots
Sticky Decreases the chance of an enemy's Disarmor enchantment procing on you by 12.5% per level. At max level, you can never be disarmored. Ultimate 8 Armor
Stormcaller Strikes lightning on attacking players. Elite 4 Armor
Tank Decreases damage from enemy axes by 1.85% per level, this enchantment is stackable. Ultimate 4 Armor
Target Tracking Automatically /f focus any target you hit. Simple 1 Bow
Teleblock Active soul enchant. Your bow is enchanted with enderpearl blocking magic, damaged players will be unable to use enderpearls for up to 20 seconds, and will lose up to 15 enderpearls from their inventory. Soul 5 Bow
Telepathy Automatically places blocks broken by tools in your inventory. Unique 4 Tool
Teleportation When an ally or faction member is hit you teleport to them. Elite 5 Bow
Thundering Blow Can cause smite effect on your enemy. Simple 3 Sword
Titan Trap A chance to give a longer lasting buffed slowness effect. More resilient against metaphysical. Heroic 3 Sword
Tombstone A chance to drop falling Anvils on nearby enemies, each anvil that lands on an enemy will inflict 10% Armor Durability damage, while also stunning and silencing them for 4 seconds. Mastery 10 Leggings
Training Increases mcMMO XP gained in all COMBAT skills while equipped. Unique 10 Weapon
Trap A chance to give a buffed slowness effect. Elite 3 Sword
Trickster When hit you have a chance to teleport directly behind your opponent and take them by surprise. Elite 8 Armor
Undead Ruse When hit you have a chance to spawn zombie hordes to distract and disorient your opponents. Elite 10 Armor
Unfocus Chance to Unfocus target player, reducing their outgoing bow damage by 50% for up to 10 seconds. Ultimate 5 Bow
Unrestrained Enrage Deal stacking amounts of bonus outgoing damage when your HP is less than 100%, 75%, 50%, and 25%. Heroic 3 Sword
Valor Reduces incoming damage while wielding a sword by up to 22.5%. This enchantment is stackable. Ultimate 5 Armor
Vampire A chance to heal you for up to 3hp a few seconds after you strike. Elite 3 Sword
Vampiric Devour Normal devour mechanics plus a chance to regain health when attacking (does not stack with Lifesteal). Heroic 4 Axe
Vengeful Diminish When this effect procs, the next attack dealt to you cannot deal more than the (took amount of damage/2) you took from the previous attack, any damage above this limit will be dealt to the attacker. (I.e if you're damaged for 2HP, the next attack cannot deal more than 1 HP of damage, while the attacker is damaged by 1HP). Heroic 3 Chestplate
Venom A chance of dealing poison. Elite 3 Bow
Virus Multiplies all Wither and Poison damage the affected target receives and has a chance to remove regeneration effects on hit. Unique 4 Bow
Voodoo Gives a chance to deal weakness. Elite 6 Armor
Wither A chance to give the wither effect. Elite 5 Armor


Timeline

2024-11-07
  • Enchanted Books now display their Max Level in lore
2020-07-31
  • /ces : Players can now easily search for enchants compatible with a particular item type. For example, /ces pickaxe.
  • Added a new category of enchantments - "Mastery"
  • Godly Transmog Scroll: A new scroll which gives you the ability to customise the order of your enchants to your own liking.
  • 14 Lore Enchantment Orbs: The limits have been increased once again! Go out and hunt for those orbs to create the best set possible!
  • Enchantment books can only be applied to /mkits provided that they have a Mastery Shard applied to the book.
  • Quick Redeem: Items compatible with this option can be redeemed all at once by redeeming one while sneaking. For example: a stack of custom enchanted books can be redeemed all at once by sneaking while redeeming one.