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==== Ghost ==== | ==== Ghost ==== | ||
''The armor of an eternal entity known only as the Ghost. It will haunt you until you meet your inevitable fate.'' | ''The armor of an eternal entity known only as the Ghost. It will haunt you until you meet your inevitable fate.'' | ||
; Possible Mastery Enchants | |||
: Mark of the Beast | |||
: Poltergeist | |||
: Horrify | |||
: Feign Death | |||
==== Necromancer ==== | ==== Necromancer ==== | ||
Revision as of 19:12, 9 April 2025
CosmicPE has various different kit types, each with their own unique functionality and upgrade potentials.
G-Kits
Evolution Kits
Mastery Kits
Mastery Kits, more often known as /mkits are highly coveted kits that feature mastery enchants. Like all non-rank kits, a Mastery Kit gem is needed to unlock a M-Kit.
Mastery Kit gems function differently to G-Kit and V-Kit gems. Each M-Kit Gem requires certain G-Kits to be unlocked and levelled to tier 3 in order to be redeemed.
Upon redeeming a M-Kit gem, access to the required G-Kits is lost.
M-Kit equipment can only be heroic, and are color-coded, similar to armor sets.
M-Kit Limitations
- Enchantment books can only be applied to M-Kit items provided that the books have a Mastery Shard equipped. Mastery Shards are obtained by tinkering M-Kit equipment.
- ALL M-Kits have a 1 week cooldown.
- M-Kit equipment is not compatible with ALL Black Scrolls.
- Holy White Scrolls are NOT compatible with M-Kit equipment.
Ghost
The armor of an eternal entity known only as the Ghost. It will haunt you until you meet your inevitable fate.
- Possible Mastery Enchants
- Mark of the Beast
- Poltergeist
- Horrify
- Feign Death
Necromancer
The cursed robes of the universally feared puppeteer of the undead, the Necromancer. Death is no longer your enemy.
- Possible Mastery Enchants
- Mortal Coil
- Soul Siphon
- Demonic Gateway
- Rot and Decay
Death Knight
The cursed runeforged set of armor created for the Death Knight, a master in both melee combat and the use of offensive dark magic. How can you kill what is already dead?
- Possible Mastery Enchants
- Chain Lifesteal
- Death Pact
- Tombstone
- Permafrost
Custom Kits

/ckit tooltip. Custom Kits, more commonly known as /ckits, are a type of kit that can be upgraded and customised to the players' liking.
There are two /ckits:
/ckits are upgraded with a Custom Kit Upgrade (
). Mutant and Warlord both have their own upgrade categories and maximum amount of upgrade slots, however, all upgrade slots can be used freely.
/ckit upgrades can be reset to zero by using a Custom Kit Wipe (
). Custom Kit Upgrades (
) are not refunded upon use.
/ckit preview <ckit> will show you one set option for each upgrade category and also randomise the tier of that category.
Warlord
A versatile kit optimized for your gameplay that only the best Cosmonaults in the galaxy can fully upgrade.
- Total Upgrade Slots: 5
- Cooldown: 4 Days
- Upgrade Categories
- Custom Enchantments - Better Custom Enchants
- Armor Set Crystals - Better Armor Set Crystals
- Item Mods - Better Item Mods
Mutant
A renegade mutant armor set crafted to the expertise of the sensei.
The Mutant Armor Set is exclusive to the Mutant /ckit.
- Total Upgrade Slots: 10
- Cooldown: 4 Days
- Upgrade Categories
- Outgoing Damage - Increase Outgoing Damage
- Incoming Damage - Decrease Incoming Damage
- Scorched Ripple Ability - Increased proc chance of Scorched Ripple. This attribute cannot be upgraded with the Lingering TNT ability,
- Lingering TNT Ability - Increased proc chance of Lingering TNT. This attribute cannot be upgraded with the Scorched Ripple ability.
- Mutant Limitations
- Mutant
/ckitcan only be upgraded 1x every 24 hours. - Wearing a Mutant set with mismatching abilities will result in neither of the abilities proc'ing.
- Wearing a Mutant set with mismatching outgoing/incoming damage upgrades will use the lowest value for each damage bonus.
- Mutant items cannot be used with Omni Crystals.