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== Behavior == | == Behavior == | ||
A spawner is active if there is at least 1 player that can view the chunk (i.e., activation is based on render distance). | [[File:MonsterSpawnerMobStack.webp|thumb|A stack of 28,935x Enderman dying while another one spawns at its location.]] | ||
A spawner is active if there is at least 1 player that can view the chunk (i.e., activation is based on render distance). Under normal conditions, this equates to 5 chunks (80 blocks horizontally, ∞ blocks vertically). Mobs from spawners stack within the chunk based on type. This means there can only be 1 stack of Cow, 1 stack of Zombie, 1 stack of Blaze, etc. in a chunk. A spawner will always spawn a mob within the same chunk that it is placed in, and always 0–3 blocks above the spawner. |
Revision as of 19:24, 2 March 2025
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Monster Spawner | |
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Blast Resistance | 25 |
Fireproof | Yes |
Drop Rate |
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Monster Spawner, or simply a Spawner, is a block that spawns mobs. Mobs from spawners are a means to grind player XP by killing. They are also the primary method to grind money overnight by setting up automated death traps. Spawner mobs come in varying XP drops, drop rates, sell prices, and health.
Behavior

A spawner is active if there is at least 1 player that can view the chunk (i.e., activation is based on render distance). Under normal conditions, this equates to 5 chunks (80 blocks horizontally, ∞ blocks vertically). Mobs from spawners stack within the chunk based on type. This means there can only be 1 stack of Cow, 1 stack of Zombie, 1 stack of Blaze, etc. in a chunk. A spawner will always spawn a mob within the same chunk that it is placed in, and always 0–3 blocks above the spawner.