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== Gameplay == | == Gameplay == | ||
{{See also|Outpost#How_to_Capture|label 1=Outpost:Capture States}} | {{See also|Outpost#How_to_Capture|label 1=Outpost:Capture States}} | ||
A stronghold is physical location where players must walk to on foot (<code>/warp</code> is not an option). Control of an outpost is secured by standing in the control point which increases the capture percentage by 0.11% per second per capturer. Stronghold Mask and the Royal Crown item mod can further speed up the time to capture. Strongholds share the same capture states as outposts. | A stronghold is physical location where players must walk to on foot (<code>/warp</code> is not an option). Each stronghold has 4 walls located perpendicular to the capture point. Control of an outpost is secured by standing in the control point which increases the capture percentage by 0.11% per second per capturer. Stronghold Mask and the Royal Crown item mod can further speed up the time to capture. Strongholds share the same capture states as outposts. | ||
== Defense: Wall Repairing == | |||
Controlling faction can barricade the 4 entrances using normal durability blocks (eg: stone, glass, wool etc.) and buy some defense time. Blocks have a durability of 15 points, meaning attackers must break a block 15 times to have the block actually break. This can be sped up using Chain Belt or Easter Basket item mods. | |||
=== Limitations === | === Limitations === |
Revision as of 21:17, 28 February 2025
File:Stronghold.png | |
Stronghold | |
---|---|
Location | Infernal (5000x, 5000z)
Frozen (-5000x, -5000z) Abyssal (255x, 5z, end) |
Frequency | 24/7 |
Rewards |
|
A Stronghold is a fort with 4 entrances and a control point at its center. The controlling faction gains access to a loot room consisting of a replenishing loot chest. Additional rewards in the form of multipliers and combat perks are also given.
Gameplay
A stronghold is physical location where players must walk to on foot (/warp
is not an option). Each stronghold has 4 walls located perpendicular to the capture point. Control of an outpost is secured by standing in the control point which increases the capture percentage by 0.11% per second per capturer. Stronghold Mask and the Royal Crown item mod can further speed up the time to capture. Strongholds share the same capture states as outposts.
Defense: Wall Repairing
Controlling faction can barricade the 4 entrances using normal durability blocks (eg: stone, glass, wool etc.) and buy some defense time. Blocks have a durability of 15 points, meaning attackers must break a block 15 times to have the block actually break. This can be sped up using Chain Belt or Easter Basket item mods.
Limitations
A faction cannot control more than 1 stronghold at a time. Flying is disabled around the control point. /sethome
and /tpa
are disabled. Ender pearls do not function, however the Jelly Roll item mod bypasses this restriction.
Gallery
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Infernal Stronghold
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Frozen Stronghold
-
Abyssal Stronghold
Timeline
2025-01-23 |
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2024-11-07 |
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2024-02-01 |
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2023-10-27 |
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2021-08-16 |
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