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Page values for "Template:CustomEnchant"

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"CustomEnchant" values

228 rows are stored for this page
FieldField typeValue
nameStringAbsolute Domination
levelInteger4
slotStringAxe and Sword
tierStringHeroic
descriptionWikitext

Negates a % of enemy armor set bonuses that reduce incoming damage up to 50% of the damage negation value, based on level.

FieldField typeValue
nameStringAegis
levelInteger6
slotStringArmor
tierStringLegendary
descriptionWikitext

If you are taking damage from more than (8-level) enemies in a short period, the damage from any additional players beyond that initial group will be halved.

FieldField typeValue
nameStringAlien Implants
levelInteger3
slotStringHelmet
tierStringHeroic
descriptionWikitext

Automatically heal 2x the HP of normal Implants at 2x the rate, and at max level all hunger loss is disabled.

FieldField typeValue
nameStringAngelic
levelInteger5
slotStringArmor
tierStringUltimate
descriptionWikitext

Heals health over time whenever damaged, this enchantment IS stackable in terms of activation chance; however you can only have 1 active healing task from Angelic at any given time.

FieldField typeValue
nameStringAnti Gank
levelInteger4
slotStringAxe
tierStringLegendary
descriptionWikitext

If more than (6-level) enemies hit you in a short period, your outgoing damage will be multiplied by up to 1.5x depending on the amount of enemies nearby.

FieldField typeValue
nameStringAnti Gravity
levelInteger3
slotStringBoots
tierStringElite
descriptionWikitext

Super jump but does not negate fall damage.

FieldField typeValue
nameStringAnti Nether
levelInteger1
slotStringHelmet
tierStringUltimate
descriptionWikitext

Disable the ability to travel through nether portals. de-activating them instead.

FieldField typeValue
nameStringAquatic
levelInteger1
slotStringHelmet
tierStringSimple
descriptionWikitext

Gives permanent water breathing.

FieldField typeValue
nameStringArmored
levelInteger4
slotStringArmor
tierStringLegendary
descriptionWikitext

Decreases damage from enemy swords by 1.85% per level, this enchantment is stackable.

FieldField typeValue
nameStringArrow Break
levelInteger6
slotStringAxe
tierStringUltimate
descriptionWikitext

Chance for arrows to bounce off and do no damage to you whenever you are wielding an axe with this enchantment on it.

FieldField typeValue
nameStringArrow Deflect
levelInteger4
slotStringArmor
tierStringUltimate
descriptionWikitext

Prevents you from being damaged by enemy arrows more often than once every level x 400 milliseconds.

FieldField typeValue
nameStringArrow Lifesteal
levelInteger5
slotStringBow
tierStringUltimate
descriptionWikitext

A chance to steal health from opponent while fighting.

FieldField typeValue
nameStringAssassin
levelInteger5
slotStringSword
tierStringUltimate
descriptionWikitext

The closer you are to your enemy, the more damage you deal (up to 1.25x). However, if you are more than 2 blocks away, you will deal LESS damage than normal.

FieldField typeValue
nameStringAtomic Detonate
levelInteger4
slotStringTool
tierStringHeroic
descriptionWikitext

Summons up to a 7x7x7 explosion around any block you break.

FieldField typeValue
nameStringAuto Sell
levelInteger1
slotStringPickaxe
tierStringMastery
descriptionWikitext

Automatically sells all blocks broken by your pickaxe for /shop value.

FieldField typeValue
nameStringAuto Smelt
levelInteger3
slotStringPickaxe
tierStringSimple
descriptionWikitext

Ores are automatically smelted when mined.

FieldField typeValue
nameStringAvenging Angel
levelInteger4
slotStringArmor
tierStringUltimate
descriptionWikitext

Heal to full HP when an ally dies within upto 100 blocks of your location and receive absorption hearts for up to 10 seconds.

FieldField typeValue
nameStringBarbarian
levelInteger4
slotStringAxe
tierStringLegendary
descriptionWikitext

Multiplies damage against players who are wielding an AXE at the time they are hit.

FieldField typeValue
nameStringBerserk
levelInteger5
slotStringAxe
tierStringUnique
descriptionWikitext

A chance of strength and mining fatigue.

FieldField typeValue
nameStringBewitched Hex
levelInteger5
slotStringAxe
tierStringHeroic
descriptionWikitext

Once a target is afflicted with Bewitched Hex, a portion of all outgoing damage is reflected back onto them for up to 8 seconds.

FieldField typeValue
nameStringBidirectional Teleportation
levelInteger5
slotStringBow
tierStringHeroic
descriptionWikitext

Chance to grapple an enemy towards you, or trap them for 1-2s. Functions like regular teleportation when you hit an truce, ally or faction member.

FieldField typeValue
nameStringBitter Overwhelm
levelInteger4
slotStringAxe
tierStringHeroic
descriptionWikitext

Chance to disable enemy's ability to inflict Reflective Block on you for 6s with every hit. Upon disabling, you will deal +level% Outgoing Damage.

FieldField typeValue
nameStringBlackout
levelInteger4
slotStringSword
tierStringMastery
descriptionWikitext

Chance to disable your enemy's armor crystals for a brief period of time.

FieldField typeValue
nameStringBlacksmith
levelInteger5
slotStringAxe
tierStringLegendary
descriptionWikitext

Chance to heal your most damaged piece of armor by 1-2 durability whenever you hit a player, but when it procs your attack will only deal 50% of the normal damage.

FieldField typeValue
nameStringBleed
levelInteger6
slotStringAxe
tierStringUltimate
descriptionWikitext

Applies bleed stacks to enemies that decrease their movement speed. Use in combination with Devour and Blood Lust.

FieldField typeValue
nameStringBlessed
levelInteger4
slotStringAxe
tierStringUltimate
descriptionWikitext

A chance of removing debuffs.

FieldField typeValue
nameStringBlind
levelInteger3
slotStringSword and Bow
tierStringElite
descriptionWikitext

A chance of causing blindness when attacking.

FieldField typeValue
nameStringBlock
levelInteger3
slotStringSword
tierStringUltimate
descriptionWikitext

A chance to increase damage and redirect an attack.

FieldField typeValue
nameStringBlood Link
levelInteger5
slotStringArmor
tierStringLegendary
descriptionWikitext

A chance to heal you for 1-2hp whenever your Guardians take damage.

FieldField typeValue
nameStringBlood Lust
levelInteger6
slotStringChestplate
tierStringLegendary
descriptionWikitext

A chance to heal you whenever an enemy player within 7x7 blocks is damaged by the Bleed enchantment.

FieldField typeValue
nameStringBoss Slayer
levelInteger5
slotStringAxe and Bow
tierStringLegendary
descriptionWikitext

Deal an extra (level * 5)% base damage to bosses.

FieldField typeValue
nameStringBrutal Barbarian
levelInteger4
slotStringAxe
tierStringHeroic
descriptionWikitext

Significantly multiplies damage against players who are wielding an AXE at the time they are hit.

FieldField typeValue
nameStringCactus
levelInteger2
slotStringArmor
tierStringElite
descriptionWikitext

Injures your attacker but does not affect your durability.

FieldField typeValue
nameStringChain Lifesteal
levelInteger5
slotStringHelmet
tierStringMastery
descriptionWikitext

A chance to regain health from multiple enemies near your damaged target based on level.

FieldField typeValue
nameStringClarity
levelInteger3
slotStringArmor
tierStringLegendary
descriptionWikitext

Immune to Blindness up to level of clarity enchantment.

FieldField typeValue
nameStringCleave
levelInteger7
slotStringAxe
tierStringUltimate
descriptionWikitext

Damages players within a radius that increases with the level of enchant.

FieldField typeValue
nameStringCombat Medic
levelInteger5
slotStringAxe
tierStringUltimate
descriptionWikitext

Chance to remove a bleed stack when your Bleed enchant procs.

FieldField typeValue
nameStringCommander
levelInteger5
slotStringArmor
tierStringUnique
descriptionWikitext

Nearby allies are given haste.

FieldField typeValue
nameStringConfusion
levelInteger3
slotStringAxe
tierStringSimple
descriptionWikitext

A chance to deal nausea to your victim.

FieldField typeValue
nameStringCorrupt
levelInteger4
slotStringAxe
tierStringUltimate
descriptionWikitext

Deals damage overtime to enemy players, unless enemy has Inversion. If enemy player has Inversion, strikes that would normally heal them from Inversion will damage them instead.

FieldField typeValue
nameStringCowification
levelInteger3
slotStringBow
tierStringUnique
descriptionWikitext

Shoots exploding cows.

FieldField typeValue
nameStringCreeper Armor
levelInteger3
slotStringArmor
tierStringUltimate
descriptionWikitext

Immune to explosive damage, at higher levels you take no knockback from them and they have a chance to heal you.

FieldField typeValue
nameStringCurse
levelInteger5
slotStringChestplate
tierStringUnique
descriptionWikitext

Gives strength, slowness and resistance at low hp.

FieldField typeValue
nameStringCustom Creeper Armor
levelInteger3
slotStringArmor
tierStringHeroic
descriptionWikitext

Immune to explosive damage, at higher levels you take no knockback from them and a chance to ignore enemy custom creeper damage (at level 3, you are 100% immune).

FieldField typeValue
nameStringDeadly Disarmor
levelInteger8
slotStringSword
tierStringHeroic
descriptionWikitext

Chance to bypass enemy Sticky enchant and unequip a random mask or an armorpiece an enemy has equipped.

FieldField typeValue
nameStringDeath Coffin
levelInteger2
slotStringWeapon
tierStringLegendary
descriptionWikitext

Any damage dealt to enemy players under 33% HP applies to all enemies within (level) blocks of target.

FieldField typeValue
nameStringDeath God
levelInteger3
slotStringHelmet
tierStringLegendary
descriptionWikitext

Attacks that bring your HP to (level+4) hearts or lower have a chance to heal you for (level+5) hearts instead.

FieldField typeValue
nameStringDeath Pact
levelInteger3
slotStringArmor
tierStringMastery
descriptionWikitext

Take less damage for every 10% of missing HP, while also dealing slightly less damage (based on level).

FieldField typeValue
nameStringDeathbringer
levelInteger3
slotStringArmor
tierStringLegendary
descriptionWikitext

Chance to deal double damage.

FieldField typeValue
nameStringDecapitation
levelInteger3
slotStringAxe
tierStringSimple
descriptionWikitext

Victims have a chance of dropping their head on death.

FieldField typeValue
nameStringDeep Bleed
levelInteger6
slotStringAxe
tierStringHeroic
descriptionWikitext

Enemies affected by Deep Bleed are slowed up to 200% more, take more damage, and heal allied players with Blood Lust for up to 200% more.

FieldField typeValue
nameStringDeep Wounds
levelInteger3
slotStringAxe and Sword
tierStringUnique
descriptionWikitext

Increases the chance of you giving the bleed effect.

FieldField typeValue
nameStringBloody Deep Wounds
levelInteger3
slotStringAxe and Sword
tierStringHeroic
descriptionWikitext

Increases the chance of you giving the bleed effect, and significantly increases outgoing damage based on the number of Bleed stacks your enemy has.

FieldField typeValue
nameStringDemonforged
levelInteger4
slotStringSword
tierStringElite
descriptionWikitext

Increases durability loss on your enemy's armor.

FieldField typeValue
nameStringDemonic Gateway
levelInteger6
slotStringChestplate
tierStringMastery
descriptionWikitext

Behold the power! Ender Crystals spawn surrounding you targeting all nearby foes! Devastating witherheads will be flung towards them delivering 1 of 3 possible outcomes on impact: Trap - Forcing you for a moment to be completely grounded to one spot

Dealing damage pure and raw

Knocking your enemies back if they are too close to the crystals

FieldField typeValue
nameStringDemonic Lifesteal
levelInteger3
slotStringAxe and Sword
tierStringHeroic
descriptionWikitext

Heals much more HP at a greatly increased rate compared to normal Lifesteal.

FieldField typeValue
nameStringDestruction
levelInteger5
slotStringHelmet
tierStringLegendary
descriptionWikitext

Automatically damages and debuffs all nearby enemies.

FieldField typeValue
nameStringDetonate
levelInteger9
slotStringTool
tierStringUltimate
descriptionWikitext

Summons up to a 3x3x3 explosion around any blocks you break.

FieldField typeValue
nameStringDevour
levelInteger4
slotStringAxe
tierStringLegendary
descriptionWikitext

Multiplies damage dealt to players with active bleed stacks from the Bleed enchantment.

FieldField typeValue
nameStringDimension Rift
levelInteger4
slotStringBow
tierStringUltimate
descriptionWikitext

Chance to turn blocks underneath target to soul sand, and possibly webs ontop.

FieldField typeValue
nameStringDiminish
levelInteger6
slotStringChestplate
tierStringLegendary
descriptionWikitext

When this effect procs, the next attack dealt to you cannot deal more than the (total amount of damage / 2) you took from the previous attack. (i.e. if you're damaged for 2HP, the next attack cannot deal more than 1HP of damage.)

FieldField typeValue
nameStringDisarmor
levelInteger8
slotStringSword
tierStringLegendary
descriptionWikitext

A slight chance of removing one piece of armor from your enemy.

FieldField typeValue
nameStringDiscombobulate
levelInteger1
slotStringArmor
tierStringMastery
descriptionWikitext

Spoofs your distance and hides your name on all enemy and neutral /near lookups.

FieldField typeValue
nameStringDisintegrate
levelInteger4
slotStringSword
tierStringUltimate
descriptionWikitext

Chance to deal double durability damage to all enemy armor with every attack.

FieldField typeValue
nameStringDivine Enlighted
levelInteger3
slotStringArmor
tierStringHeroic
descriptionWikitext

High chance of healing lots of HP while taking damage.

FieldField typeValue
nameStringDivine Immolation
levelInteger4
slotStringSword
tierStringSoul
descriptionWikitext

Active soul enchant. Your weapons are imbued with divine fire, turning all your physical attacks into Area of Effect spells and igniting divine fire upon all nearby enemies.

FieldField typeValue
nameStringDivine Light
levelInteger5
slotStringAxe
tierStringMastery
descriptionWikitext

When you are inflicted with the Blackout effect, instead of disabling your defensive armor crystal bonuses for a brief period of time, all enemies you hit have a chance (up to 100% at max level) to disable theirs instead.

FieldField typeValue
nameStringDodge
levelInteger5
slotStringArmor
tierStringUltimate
descriptionWikitext

Chance to dodge physical enemy attacks, increased chance if sneaking.

FieldField typeValue
nameStringDominate
levelInteger4
slotStringSword
tierStringUltimate
descriptionWikitext

Chance to weaken enemy players on hit, causing them to deal (level x 5%) less damage for (level x 2) seconds.

FieldField typeValue
nameStringDouble Strike
levelInteger3
slotStringSword
tierStringLegendary
descriptionWikitext

A chance to attack twice in one swing. All your enchantments can re-proc on this second attack, and it occurs instantly.

FieldField typeValue
nameStringDrunk
levelInteger4
slotStringHelmet
tierStringLegendary
descriptionWikitext

Slowness and slow swinging with a chance to give buffed strength.

FieldField typeValue
nameStringEagle Eye
levelInteger5
slotStringBow
tierStringUltimate
descriptionWikitext

Chance to deal 1-4 durability damage to ALL armor pieces of enemy player. The # of durability damage dealt is based on how far of a bow shot you hit them with. The further away, the more durability damage.

FieldField typeValue
nameStringEnchant Reflect
levelInteger10
slotStringArmor
tierStringLegendary
descriptionWikitext

Chance to cause enemy offensive enchants up to Legendary (up to level) to proc on themselves instead of you.

FieldField typeValue
nameStringEnder Shift
levelInteger3
slotStringHelmet
tierStringUnique
descriptionWikitext

Gives a speed/health boost at low hp.

FieldField typeValue
nameStringEnder Walker
levelInteger5
slotStringBoots
tierStringUltimate
descriptionWikitext

Wither and Poison do not injure and have a chance to heal at high levels.

FieldField typeValue
nameStringEnlighted
levelInteger3
slotStringArmor
tierStringLegendary
descriptionWikitext

Can heal hearts while taking damage.

FieldField typeValue
nameStringEnrage
levelInteger3
slotStringSword
tierStringUltimate
descriptionWikitext

The lower your HP is, the more damage you deal.

FieldField typeValue
nameStringEpidemic Carrier
levelInteger8
slotStringLeggings
tierStringHeroic
descriptionWikitext

When near death summons powerful Stun Creepers to avenge you.

FieldField typeValue
nameStringEthereal Dodge
levelInteger1
slotStringBoots
tierStringHeroic
descriptionWikitext

Increased proc rate over normal Dodge, with a small chance to gain Speed V for a few seconds on successful dodge. All fall damage is disabled.

FieldField typeValue
nameStringExecute
levelInteger7
slotStringSword
tierStringElite
descriptionWikitext

Damage buff when your target is at low hp.

FieldField typeValue
nameStringExperience
levelInteger5
slotStringTool
tierStringSimple
descriptionWikitext

Gives more exp when mining blocks.

FieldField typeValue
nameStringExplosive
levelInteger5
slotStringBow
tierStringUnique
descriptionWikitext

Explosive arrows.

FieldField typeValue
nameStringExplosive Expert
levelInteger1
slotStringArmor and Tool
tierStringMastery
descriptionWikitext

Allows Atomic Detonate to work on all block types for pickaxes, spades, and axes irregardless of the tool being used.

FieldField typeValue
nameStringExterminator
levelInteger3
slotStringLeggings
tierStringLegendary
descriptionWikitext

Temporarily disable your enemies Undead Ruse Zombies, Guardians, and Spirits from spawning.

FieldField typeValue
nameStringExtreme Insanity
levelInteger8
slotStringAxe
tierStringHeroic
descriptionWikitext

You swing your axe like a maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit.

FieldField typeValue
nameStringFeatherweight
levelInteger3
slotStringSword
tierStringUnique
descriptionWikitext

A chance to give a burst of haste.

FieldField typeValue
nameStringFeign Death
levelInteger4
slotStringArmor
tierStringMastery
descriptionWikitext

Chance to fake death and vanish for up to 6 seconds, or until you have damaged a player (levelx) times

FieldField typeValue
nameStringFarcast
levelInteger5
slotStringBow
tierStringElite
descriptionWikitext

Chance to knockback melee attackers by a couple of blocks when they hit you. The lower your health, the higher the chance to proc.

FieldField typeValue
nameStringFrozen
levelInteger3
slotStringArmor
tierStringElite
descriptionWikitext

Can cause slowness when attacked.

FieldField typeValue
nameStringFuse
levelInteger1
slotStringPickaxe
tierStringUltimate
descriptionWikitext

Allows Auto Smelt to apply to blocks destroyed by the Detonate enchantment.

FieldField typeValue
nameStringGears
levelInteger3
slotStringBoots
tierStringLegendary
descriptionWikitext

Added speed when equipped.

FieldField typeValue
nameStringGhost
levelInteger3
slotStringArmor
tierStringUltimate
descriptionWikitext

Invisible to /near lookups while in friendly territory depending on level of enchantment.

FieldField typeValue
nameStringGhostly Ghost
levelInteger3
slotStringArmor
tierStringHeroic
descriptionWikitext

Invisible to all /near lookups when outside of a certain range depending on the enchantment level.

Level 1: 25 blocks Level 2: 50 blocks Level 3: 100 blocks

FieldField typeValue
nameStringGlowing
levelInteger1
slotStringHelmet
tierStringSimple
descriptionWikitext

Gives permanent night vision.

FieldField typeValue
nameStringGodly Overload
levelInteger3
slotStringArmor
tierStringHeroic
descriptionWikitext

A very large permanent increase in hearts.

FieldField typeValue
nameStringGreatsword
levelInteger5
slotStringSword
tierStringElite
descriptionWikitext

Multiplies damage against players who are wielding a BOW at the time they are hit.

FieldField typeValue
nameStringGuardians
levelInteger10
slotStringArmor
tierStringUltimate
descriptionWikitext

Chance to spawn iron golems to assist you and watch over you.

FieldField typeValue
nameStringGuided Rocket Escape
levelInteger3
slotStringBoots
tierStringHeroic
descriptionWikitext

Blast off into the air and briefly gain flight for (level x 1s).

FieldField typeValue
nameStringHardened
levelInteger3
slotStringArmor
tierStringElite
descriptionWikitext

Armor takes less durability damage.

FieldField typeValue
nameStringHaste
levelInteger3
slotStringTool
tierStringSimple
descriptionWikitext

Allows you to swing your tools faster.

FieldField typeValue
nameStringHeadless
levelInteger3
slotStringSword
tierStringSimple
descriptionWikitext

Victims have a chance of dropping their head on death.

FieldField typeValue
nameStringHealing
levelInteger4
slotStringBow
tierStringSimple
descriptionWikitext

Heals friendly players hit with arrow shot by this bow. Also has a chance to increase durability of armor and give absorption/health boost.

FieldField typeValue
nameStringHeavy
levelInteger5
slotStringArmor
tierStringUltimate
descriptionWikitext

Decreases damage from enemy bows by 2% per level, this enchantment is stackable.

FieldField typeValue
nameStringHellfire
levelInteger5
slotStringBow
tierStringUltimate
descriptionWikitext

All arrows shot by you turn into explosive fireballs.

FieldField typeValue
nameStringHero Killer
levelInteger3
slotStringAxe
tierStringSoul
descriptionWikitext

Deal (Level x 5%) more damage to players wearing heroic armor.

FieldField typeValue
nameStringHeroic Enchant Reflect
levelInteger10
slotStringArmor
tierStringHeroic
descriptionWikitext

Chance to cause enemy offensive enchants up to heroic (up to level) to proc on themselves instead of you.

FieldField typeValue
nameStringHex
levelInteger5
slotStringAxe
tierStringLegendary
descriptionWikitext

Once a target is affected by Hex, a portion of all their outgoing damage is reflected back onto them for up to 4 seconds.

FieldField typeValue
nameStringHijack
levelInteger4
slotStringBow
tierStringElite
descriptionWikitext

Chance to convert summoned enemy Guardians into your own when they are shot with an arrow.

FieldField typeValue
nameStringHoly Aegis
levelInteger6
slotStringArmor
tierStringHeroic
descriptionWikitext

If you are taking damage from more than 1 enemy in a short period, the damage from additional enemy players beyond that initial enemy will be decreased based on the number of additional enemies damaging you.

FieldField typeValue
nameStringHorrify
levelInteger4
slotStringArmor
tierStringMastery
descriptionWikitext

Chance to inflict enemies within a 32x32 radius with 'Horror', confusing them and enabling friendly fire for up to 4 seconds.

FieldField typeValue
nameStringIce Aspect
levelInteger3
slotStringSword
tierStringUltimate
descriptionWikitext

A chance of causing the slowness effect on your enemy.

FieldField typeValue
nameStringImmortal
levelInteger4
slotStringArmor
tierStringSoul
descriptionWikitext

A passive soul enchant that prevents your armor from taking durability damage in exchange for souls.

FieldField typeValue
nameStringImplants
levelInteger3
slotStringHelmet
tierStringUltimate
descriptionWikitext

Passively heals +1 health and restores +1 hunger every few seconds.

FieldField typeValue
nameStringInfernal
levelInteger3
slotStringBow
tierStringElite
descriptionWikitext

Explosive fire effect.

FieldField typeValue
nameStringInfinite Luck
levelInteger5
slotStringArmor
tierStringHeroic
descriptionWikitext

Negates incoming Specialty Armor Set Bonuses depending on enchantment level.

Level 1 - Ranger, Yeti (including bonuses from the Ranger bow) Level 2 - Supreme Level 3 - Phantom Level 4 - Mother of Yijki (including the Revenge of Yijki passive ability) Level 5 - Dimensional Traveler (including the passive Traveler ability)

FieldField typeValue
nameStringInsanity
levelInteger8
slotStringAxe
tierStringLegendary
descriptionWikitext

You swing your axe like a maniac. Multiplies damage against players who are wielding a SWORD at the time they are hit.

FieldField typeValue
nameStringInquisitive
levelInteger4
slotStringSword
tierStringLegendary
descriptionWikitext

Increases EXP drops from mobs.

FieldField typeValue
nameStringInsomnia
levelInteger7
slotStringSword
tierStringSimple
descriptionWikitext

Gives slowness, slow swinging and confusion.

FieldField typeValue
nameStringInversion
levelInteger4
slotStringSword
tierStringLegendary
descriptionWikitext

Damage dealt to you has a % chance to be blocked and heal you for 1-3 HP instead.

FieldField typeValue
nameStringKill Aura
levelInteger5
slotStringSword
tierStringLegendary
descriptionWikitext

Chance to kill multiple monsters in a stack each death event.

FieldField typeValue
nameStringLava Strider
levelInteger1
slotStringBoots
tierStringMastery
descriptionWikitext

Depth Strider, but for Lava.

FieldField typeValue
nameStringLeadership
levelInteger5
slotStringArmor
tierStringLegendary
descriptionWikitext

The more allies near you, the more damage you deal.

FieldField typeValue
nameStringLethal Sniper
levelInteger5
slotStringBow
tierStringHeroic
descriptionWikitext

Headshots by projectiles have a high chance to deal atleast 3.5x damage up to 4.0x.

FieldField typeValue
nameStringLifebloom
levelInteger5
slotStringLeggings
tierStringUnique
descriptionWikitext

Completely heals allies and truces on your death.

FieldField typeValue
nameStringLifesteal
levelInteger5
slotStringAxe and Sword
tierStringLegendary
descriptionWikitext

A chance to regain health when attacking.

FieldField typeValue
nameStringLightning
levelInteger3
slotStringBow
tierStringSimple
descriptionWikitext

A chance to strike lightning where you strike.

FieldField typeValue
nameStringLongbow
levelInteger4
slotStringBow
tierStringUltimate
descriptionWikitext

Greatly increases damage dealt to enemy players that have a bow in their hands.

FieldField typeValue
nameStringLucky
levelInteger10
slotStringArmor
tierStringUltimate
descriptionWikitext

You will find yourself more lucky in all Cosmic situations.

FieldField typeValue
nameStringMaliciously Corrupt
levelInteger4
slotStringAxe
tierStringHeroic
descriptionWikitext

In addition to an amplified version of the effects of Corrupt, enemies maliciously corrupt will experience Block enchantment proc 20% less often.

FieldField typeValue
nameStringMark of the Beast
levelInteger6
slotStringArmor
tierStringMastery
descriptionWikitext

Once an enemy is afflicted with the mark, all incoming damage is increased by 2x for up to 5 seconds.

FieldField typeValue
nameStringMarksman
levelInteger4
slotStringArmor
tierStringUltimate
descriptionWikitext

Increases damage dealt with bows, this enchantment is stackable.

FieldField typeValue
nameStringMaster Blacksmith
levelInteger5
slotStringAxe
tierStringHeroic
descriptionWikitext

Chance to heal your most damage piece of armor by 2-3 durability whenever you hit a player, but when it procs your attack will only deal 75-100% of the normal damage.

FieldField typeValue
nameStringMaster Inquisitive
levelInteger4
slotStringSword
tierStringHeroic
descriptionWikitext

Massively increases EXP drops from mobs.

FieldField typeValue
nameStringMartyr Valor
levelInteger5
slotStringArmor
tierStringHeroic
descriptionWikitext

Reduces incoming damage while wielding a sword by up to 36%. This enchantment is stackable.

FieldField typeValue
nameStringMega Heavy
levelInteger5
slotStringArmor
tierStringHeroic
descriptionWikitext

Decreases damage from enemy bows by 10% plus an additional 2% per level! This enchantment is also stackable.

FieldField typeValue
nameStringMetaphysical
levelInteger4
slotStringBoots
tierStringUltimate
descriptionWikitext

A chance to resist the slowness given by enemy Trap, Snare, and Pummel enchantments. At max level, you will only be affected approx. 10% of the time.

FieldField typeValue
nameStringMighty Cactus
levelInteger2
slotStringArmor
tierStringHeroic
descriptionWikitext

+50% chance per level to negate all Thorns enchantment damage.

FieldField typeValue
nameStringMighty Cleave
levelInteger5
slotStringAxe
tierStringHeroic
descriptionWikitext

Deals up to 8 damage in up to a 4.25 block radius.

FieldField typeValue
nameStringMolten
levelInteger4
slotStringArmor
tierStringUnique
descriptionWikitext

Chance of setting your attacker ablaze.

FieldField typeValue
nameStringMortal Coil
levelInteger5
slotStringArmor
tierStringMastery
descriptionWikitext

Outgoing damage has up to a 7.5% chance to weaken or disable health increasing enchantments (Overload) for the target for up to 4 seconds (based on level).

FieldField typeValue
nameStringNature Wrath
levelInteger4
slotStringArmor
tierStringSoul
descriptionWikitext

A passive soul enchantment that can temporarily freeze all enemies in a massive area around you, pushing them back and dealing massive nature damage.

FieldField typeValue
nameStringNeutralize
levelInteger5
slotStringWeapon
tierStringMastery
descriptionWikitext

Negate all enemy defensive enchantment's for on the damage event that neutralize activates for. This effect can stack with silence.

FieldField typeValue
nameStringNimble
levelInteger5
slotStringBoots
tierStringUnique
descriptionWikitext

Increases mcMMO XP gained in Acrobatics while equipped.

FieldField typeValue
nameStringNocturnal Insomnia
levelInteger7
slotStringSword
tierStringHeroic
descriptionWikitext

Gives self slow digging, but in exchange has a chance to deal bonus damage while afflicted. Nerfs all enemy Lifesteal effects by up to 30%.

FieldField typeValue
nameStringNutrition
levelInteger3
slotStringLeggings
tierStringUnique
descriptionWikitext

1.2-2x normal hunger replenishment, allows you to eat more golden apples before contracting Golden Apple Sickness.

FieldField typeValue
nameStringObliterate
levelInteger5
slotStringWeapon
tierStringSimple
descriptionWikitext

Extreme knockback.

FieldField typeValue
nameStringObsidian Destroyer
levelInteger1
slotStringPickaxe
tierStringUnique
descriptionWikitext

Instantly break obsidian blocks.

FieldField typeValue
nameStringObsidian Guardians
levelInteger10
slotStringArmor
tierStringHeroic
descriptionWikitext

Chance to spawn powerful iron golems with an AoE effect that upon receiving damage pulls nearby enemies towards the caster (if within 8 blocks) or towards the golem, and inflicting the enemy with slowness for 2s, dealing more damage and a chance to trap them.

FieldField typeValue
nameStringObsidianshield
levelInteger1
slotStringArmor
tierStringUltimate
descriptionWikitext

Gives permanent fire resistance.

FieldField typeValue
nameStringOpening Combo
levelInteger5
slotStringWeapon
tierStringMastery
descriptionWikitext

Deal +(2 * level)% Outgoing Damage for 5 seconds when entering combat. This effect has a 60 second cooldown between procs.

FieldField typeValue
nameStringOverload
levelInteger3
slotStringArmor
tierStringLegendary
descriptionWikitext

Permanent increase in hearts.

FieldField typeValue
nameStringOverwhelm
levelInteger4
slotStringAxe
tierStringLegendary
descriptionWikitext

Chance to disable enemy's ability to inflict Reflective Block on you for 6s with every hit.

FieldField typeValue
nameStringOxygenate
levelInteger1
slotStringTool
tierStringSimple
descriptionWikitext

Refills oxygen levels when breaking blocks under water.

FieldField typeValue
nameStringPacify
levelInteger4
slotStringBow
tierStringUltimate
descriptionWikitext

A chance to pacify your target, preventing them from building rage stacks for 1-3 seconds depending on level.

FieldField typeValue
nameStringPaladin Armored
levelInteger4
slotStringArmor
tierStringHeroic
descriptionWikitext

Stackable Enchantment. Negates 150% more enemy sword damage than normal Armored per level. A chance to be Blessed every time you are struck by an enemy sword.

FieldField typeValue
nameStringParadox
levelInteger5
slotStringArmor
tierStringSoul
descriptionWikitext

Heals all nearby allies in a massive area around you for a portion of all damage dealt to you.

FieldField typeValue
nameStringParalyze
levelInteger4
slotStringSword
tierStringElite
descriptionWikitext

Gives lightning effect and a chance for slowness and slow swinging. Also inflicts direct damage on proc.

FieldField typeValue
nameStringPerfect Solitude
levelInteger3
slotStringAxe and Sword
tierStringHeroic
descriptionWikitext

Increases chance and length of the Silence enchantment procing on enemy players by up to 6X.

FieldField typeValue
nameStringPermafrost
levelInteger6
slotStringArmor
tierStringMastery
descriptionWikitext

A chance to transform nearby blocks into snow and ice when damaged, reducing your incoming damage while standing on the blocks and causing fatigue in the attacker (based on level).

FieldField typeValue
nameStringPermanent Execute
levelInteger7
slotStringSword
tierStringHeroic
descriptionWikitext

Amplified version of Execute, deal even more bonus damage when your target is <6HP.

FieldField typeValue
nameStringPhoenix
levelInteger3
slotStringBoots
tierStringSoul
descriptionWikitext

Passive soul enchantment. An attack that would normally kill you will instead heal you to full HP. Can only be activated once every couple minutes.

FieldField typeValue
nameStringPiercing
levelInteger5
slotStringBow
tierStringUltimate
descriptionWikitext

Inflicts more damage.

FieldField typeValue
nameStringPlague Carrier
levelInteger8
slotStringLeggings
tierStringUnique
descriptionWikitext

When near death summons creepers and debuffs to avenge you.

FieldField typeValue
nameStringPlanetary Deathbringer
levelInteger3
slotStringArmor
tierStringHeroic
descriptionWikitext

An increased chance to deal 2.5x damage.

FieldField typeValue
nameStringPoison
levelInteger3
slotStringSword
tierStringElite
descriptionWikitext

A chance of giving the poison effect.

FieldField typeValue
nameStringPoisoned
levelInteger4
slotStringArmor
tierStringElite
descriptionWikitext

Chance to give poison to your attacker.

FieldField typeValue
nameStringPoltergeist
levelInteger3
slotStringArmor
tierStringMastery
descriptionWikitext

Immune to Nature's Wrath snare, a chance to negate Dimensional Traveler and Mother of Yijki stun and damage from set abilities. Also negates all fall damage.

FieldField typeValue
nameStringPolymorphic Metaphysical
levelInteger4
slotStringBoots
tierStringHeroic
descriptionWikitext

A chance to resist the slowness given by enemy Trap, Snare, Pummel, and Ice Aspect enchantments. At max level, you will only be affected approx. 10% of the time.

FieldField typeValue
nameStringProtection
levelInteger5
slotStringArmor
tierStringLegendary
descriptionWikitext

Automatically heals and buffs all nearby faction allies.

FieldField typeValue
nameStringPummel
levelInteger3
slotStringAxe
tierStringElite
descriptionWikitext

Chance to slow nearby enemy players for a short period.

FieldField typeValue
nameStringRagdoll
levelInteger4
slotStringArmor
tierStringUltimate
descriptionWikitext

Whenever you take damage you are pushed far back.

FieldField typeValue
nameStringRage
levelInteger6
slotStringWeapon
tierStringLegendary
descriptionWikitext

For every combo hit you land, your damage is multiplied by 1.1x

FieldField typeValue
nameStringRavenous
levelInteger4
slotStringAxe
tierStringUnique
descriptionWikitext

A chance to regain hunger.

FieldField typeValue
nameStringReality Inversion
levelInteger4
slotStringSword
tierStringHeroic
descriptionWikitext

In addition to an amplified version of the effects of Inversion, up to a 28% chance when hit to remove 1 Bleed stack.

FieldField typeValue
nameStringReflective Block
levelInteger3
slotStringSword
tierStringHeroic
descriptionWikitext

A high chance to greatly decrease or completely negate incoming damage while blocking, and to reflect an incoming attack back on the attacker whether you are blocking or not.

FieldField typeValue
nameStringReforged
levelInteger10
slotStringWeapon and Tool
tierStringElite
descriptionWikitext

Protects tool durability, items will take longer to break.

FieldField typeValue
nameStringReinforced Tank
levelInteger4
slotStringArmor
tierStringHeroic
descriptionWikitext

Decreases Damage from enemy axes by 2.25% per level, this enchantment is stackable.

FieldField typeValue
nameStringRepair Guard
levelInteger3
slotStringArmor
tierStringElite
descriptionWikitext

Whenever you remove a low durability piece of armor to repair it, you will get up to 10 absorption hearts (depending on level) while you are fixing it.

FieldField typeValue
nameStringResilience
levelInteger4
slotStringHelmet
tierStringElite
descriptionWikitext

Increases HP of your NPC if you get combat logged by 15% per level. Also has a chance to negate 50% of damage from incoming attacks that would normally kill you.

FieldField typeValue
nameStringRighteous Anti Gank
levelInteger4
slotStringAxe
tierStringHeroic
descriptionWikitext

If more than 2 enemies hit you in a large period, your outgoing damage will be multiplied by up to 1.6x, or 2x if they are wielding a sword.

FieldField typeValue
nameStringRobotic Ruse
levelInteger10
slotStringArmor
tierStringHeroic
descriptionWikitext

When hit you have a chance to spawn robots that will inflict enemies with hunger and slowness.

FieldField typeValue
nameStringRocket Escape
levelInteger3
slotStringBoots
tierStringElite
descriptionWikitext

Blast off into the air at low HP.

FieldField typeValue
nameStringRogue
levelInteger3
slotStringAxe
tierStringSoul
descriptionWikitext

Active soul enchant. Deal 1.5x damage if hitting your enemy from behind (enemies can be hit with Rogue once every 5 seconds).

FieldField typeValue
nameStringRot and Decay
levelInteger10
slotStringArmor
tierStringMastery
descriptionWikitext

Decay the world around you, increasingly damaging the health and durability of enemies standing on decayed blocks. Also spawns Rotten Corpses that deal massive durability damage to enemy players on contact.

FieldField typeValue
nameStringSabotage
levelInteger5
slotStringSword
tierStringSoul
descriptionWikitext

An active soul enchantment that gives a chance to block an enemy players Rocket Escape and Guided Rocket Escape from activating.

FieldField typeValue
nameStringSelf Destruct
levelInteger3
slotStringArmor
tierStringUnique
descriptionWikitext

When close to death buffed TnT spawns around you.

FieldField typeValue
nameStringShackle
levelInteger3
slotStringWeapon
tierStringElite
descriptionWikitext

Prevents mobs spawned from mob spawners from suffering from knockback from your attacks.

FieldField typeValue
nameStringShadow Assassin
levelInteger5
slotStringSword
tierStringHeroic
descriptionWikitext

The closer you are to your enemy, the more damage you deal (up to 1.875x). However, if you are more than 2 blocks away, you will deal less damage than normal.

FieldField typeValue
nameStringShockwave
levelInteger5
slotStringChestplate
tierStringElite
descriptionWikitext

The chance to push back your attacker.

FieldField typeValue
nameStringSilence
levelInteger4
slotStringWeapon
tierStringLegendary
descriptionWikitext

Chance to stop activation of your enemy's custom defensive enchants for a brief period of time.

FieldField typeValue
nameStringSkill Swipe
levelInteger5
slotStringSword
tierStringUnique
descriptionWikitext

A chance to steal some of your enemy's EXP every time you damage them.

FieldField typeValue
nameStringSkilling
levelInteger10
slotStringWeapon and Tool
tierStringUnique
descriptionWikitext

Increases mcMMO XP gained in all GATHERING skills while equipped.

FieldField typeValue
nameStringSmoke Bomb
levelInteger8
slotStringHelmet
tierStringElite
descriptionWikitext

When you are near death, you will spawn a smoke bomb to distract your enemies.

FieldField typeValue
nameStringSnare
levelInteger4
slotStringBow
tierStringElite
descriptionWikitext

Chance to slow and fatigue enemies with projectiles.

FieldField typeValue
nameStringSniper
levelInteger5
slotStringBow
tierStringLegendary
descriptionWikitext

Headshots with projectile deal up to 3.5x damage.

FieldField typeValue
nameStringSolitude
levelInteger3
slotStringAxe and Sword
tierStringElite
descriptionWikitext

Increases chance and length of the Silence enchantment procing on enemy players by up to 3X.

FieldField typeValue
nameStringSoul Hardened
levelInteger3
slotStringArmor
tierStringHeroic
descriptionWikitext

Up to 50% chance to block enemy soul trap, armor takes less durability damage.

FieldField typeValue
nameStringSoul Master
levelInteger5
slotStringWeapon
tierStringMastery
descriptionWikitext

Soul Enchants deal +(2 * level)% Outgoing Damage but cost +(10 * level)% more souls.

FieldField typeValue
nameStringSoul Siphon
levelInteger4
slotStringHelmet
tierStringMastery
descriptionWikitext

Proc'ing on outgoing damage events this enchant siphons souls and durability from enemies in large quantities!

FieldField typeValue
nameStringSoul Tether
levelInteger4
slotStringAxe
tierStringSoul
descriptionWikitext

Active soul enchant. Chance to "tether" an enemy to you for 7s, massively decreasing enemy movement speed the further away they get from you. Affected player takes additional DMG the further away they are from you, up to 1.5x. Any damage you receive with an active tether is mirrored to your tethered enemy. When you do not have an active tether, +2% outdoing damage.

FieldField typeValue
nameStringSoul Trap
levelInteger3
slotStringAxe
tierStringSoul
descriptionWikitext

Active soul enchant. Your axe is imbued with sealing magic, and has a chance to disable/negate all soul enchantments of your enemies on hit for (level x 4) seconds.

FieldField typeValue
nameStringSpirit Link
levelInteger5
slotStringChestplate
tierStringElite
descriptionWikitext

Heals nearby faction/allies when you are damaged.

FieldField typeValue
nameStringSpirits
levelInteger10
slotStringArmor
tierStringUltimate
descriptionWikitext

Chance to spawn blazes that heal yourself and your allies in combat.

FieldField typeValue
nameStringSprings
levelInteger3
slotStringBoots
tierStringElite
descriptionWikitext

Gives jump boost.

FieldField typeValue
nameStringSticky
levelInteger8
slotStringArmor
tierStringUltimate
descriptionWikitext

Decreases the chance of an enemy's Disarmor enchantment procing on you by 12.5% per level. At max level, you can never be disarmored.

FieldField typeValue
nameStringStormcaller
levelInteger4
slotStringArmor
tierStringElite
descriptionWikitext

Strikes lightning on attacking players.

FieldField typeValue
nameStringTeleblock
levelInteger5
slotStringBow
tierStringSoul
descriptionWikitext

Active soul enchant. Your bow is enchanted with enderpearl blocking magic, damaged players will be unable to use enderpearls for up to 20 seconds, and will lose up to 15 enderpearls from their inventory.

FieldField typeValue
nameStringTelepathy
levelInteger4
slotStringTool
tierStringUnique
descriptionWikitext

Automatically places blocks broken by tools in your inventory.

FieldField typeValue
nameStringTeleportation
levelInteger5
slotStringBow
tierStringElite
descriptionWikitext

When an ally or faction member is hit you teleport to them.

FieldField typeValue
nameStringTank
levelInteger4
slotStringArmor
tierStringUltimate
descriptionWikitext

Decreases damage from enemy axes by 1.85% per level, this enchantment is stackable.

FieldField typeValue
nameStringTarget Tracking
levelInteger1
slotStringBow
tierStringSimple
descriptionWikitext

Automatically /f focus any target you hit.

FieldField typeValue
nameStringThundering Blow
levelInteger3
slotStringSword
tierStringSimple
descriptionWikitext

Can cause smite effect on your enemy.

FieldField typeValue
nameStringTitan Trap
levelInteger3
slotStringSword
tierStringHeroic
descriptionWikitext

A chance to give a longer lasting buffed slowness effect. More resilient against metaphysical.

FieldField typeValue
nameStringTombstone
levelInteger10
slotStringLeggings
tierStringMastery
descriptionWikitext

A chance to drop falling Anvils on nearby enemies, each anvil that lands on an enemy will inflict 10% Armor Durability damage, while also stunning and silencing them for 4 seconds.

FieldField typeValue
nameStringTraining
levelInteger10
slotStringWeapon
tierStringUnique
descriptionWikitext

Increases mcMMO XP gained in all COMBAT skills while equipped.

FieldField typeValue
nameStringTrap
levelInteger3
slotStringSword
tierStringElite
descriptionWikitext

A chance to give a buffed slowness effect.

FieldField typeValue
nameStringTrickster
levelInteger8
slotStringArmor
tierStringElite
descriptionWikitext

When hit you have a chance to teleport directly behind your opponent and take them by surprise.

FieldField typeValue
nameStringUndead Ruse
levelInteger10
slotStringArmor
tierStringElite
descriptionWikitext

When hit you have a chance to spawn zombie hordes to distract and disorient your opponents.

FieldField typeValue
nameStringUnfocus
levelInteger5
slotStringBow
tierStringUltimate
descriptionWikitext

Chance to Unfocus target player, reducing their outgoing bow damage by 50% for up to 10 seconds.

FieldField typeValue
nameStringUnrestrained Enrage
levelInteger3
slotStringSword
tierStringHeroic
descriptionWikitext

Deal stacking amounts of bonus outgoing damage when your HP is less than 100%, 75%, 50%, and 25%.

FieldField typeValue
nameStringValor
levelInteger5
slotStringArmor
tierStringUltimate
descriptionWikitext

Reduces incoming damage while wielding a sword by up to 22.5%. This enchantment is stackable.

FieldField typeValue
nameStringVampire
levelInteger3
slotStringSword
tierStringElite
descriptionWikitext

A chance to heal you for up to 3hp a few seconds after you strike.

FieldField typeValue
nameStringVampiric Devour
levelInteger4
slotStringAxe
tierStringHeroic
descriptionWikitext

Normal devour mechanics plus a chance to regain health when attacking (does not stack with Lifesteal).

FieldField typeValue
nameStringVengeful Diminish
levelInteger3
slotStringChestplate
tierStringHeroic
descriptionWikitext

When this effect procs, the next attack dealt to you cannot deal more than the (took amount of damage/2) you took from the previous attack, any damage above this limit will be dealt to the attacker. (I.e if you're damaged for 2HP, the next attack cannot deal more than 1 HP of damage, while the attacker is damaged by 1HP).

FieldField typeValue
nameStringVenom
levelInteger3
slotStringBow
tierStringElite
descriptionWikitext

A chance of dealing poison.

FieldField typeValue
nameStringVirus
levelInteger4
slotStringBow
tierStringUnique
descriptionWikitext

Multiplies all Wither and Poison damage the affected target receives and has a chance to remove regeneration effects on hit.

FieldField typeValue
nameStringVoodoo
levelInteger6
slotStringArmor
tierStringElite
descriptionWikitext

Gives a chance to deal weakness.

FieldField typeValue
nameStringWither
levelInteger5
slotStringArmor
tierStringElite
descriptionWikitext

A chance to give the wither effect.